Monday, July 17, 2017

Sacrifice Cards (Melding Paradigms Part 2)


Melding Paradigms Part II - Sacrifice Carriers



Sacrifice Source: Venom Tyrant from Seals




Sacrifice skill sends another card in your hand to the graveyard and increases your creature's attack and hit points by 120% (at level 8).

Skills for Sacrifice Carriers


Stoneskin or a high level of Immunity is a must for a Sacrifice card. That is because you do not want your Sacrifice carrier getting retreated again and again, only to sacrifice your whole deck to the graveyard.

The sought after skills to amplify with Sacrifice are
(1) Bullseye - so that the enemy does not escape the damage through dodging
(2) Sweeping Blow - so that three of the enemy creatures can get hit with 2600+ attack
(3) Direct damage based on attack or HP of the card

Bullseye leads us to Anathema, which is one of the best sacrifice cards. The flip side is that Anathema can get locked down, and die easily, since it does not have any defensive skills.

Anathema

Pit Dragon is another popular Sacrifice carrier with Bullseye, because it is immune to lockdown. However that card has the possibility of destroying its own deck by getting retreated.

Sacrifice Graboid (also called Sacroid) is one of the heaviest hitters in the game. It has sweeping blow, and can one-shot human cards that have 5000 Hit points. Awesome card!


Sacroid with Sacrifice Rune


Twins with Sacrifice is another very powerful card. In addition to Stoneskin, it has 30% chance to one-shot-kill the creatures that try to hit it with a basic attack.

30% chance to deal 2000+ direct damage to an attacking creature. Not bad!


The rare cards Taurus, Capricorn, Libra, Cancer and Soul Shrew are super powerful with Sacrifice. Most F2P players like me would never get those melds, but it is important to know those. If you see a Sacrifice Cancer, better take a Sacrifice Graboid with you to kill it ;-)

The elite club of sacrifice beasties


The Sacrifice Rune 




This rune enables you to do Sacrifice by using a portion of the sacrificed creature's health, instead of killing it. This rune also gives rage boost to your hero when Sacrifice happens. Sacrifice without a rune does not give any rage to your hero.

The rune is available on glory altar and has a reasonable drop rate (I have 5 sacrifice runes).

Sacrifice happens before your hero's skill is triggered. Hence, your hero could trigger his hero skill using the rage from a rune-enhanced Sacrifice, on the same turn.

Vitality, Violence or Protean runes are good runes to have on sacrifice cards, because the stats provided by them are also doubled.

Finally ...


Sacrifice is a trade off between the stability of your deck and the gain in power. If you put sacrifice on an unsuitable creature (say Light Brave) you would weaken your deck instead of strengthening it. Sacrifice is also is a hard-to-obtain skill. Use it only on worthy cards that can gain from it.

Also check out
Melding Paradigms Part 1 (Recycle and Revive carriers)
Melding Paradigms Part III (Immunity Carriers)

For posts on other game topics, check out the index page HERE. If you have opinions, questions , complaints or suggestions, or if you need help or advice, feel free to comment.

Thanks for reading!


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